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STEAM is an educational approach to learning that uses Science, Technology, Engineering, the Arts and Mathematics as access points for guiding student inquiry, dialogue, and critical thinking.
Worksop Outcomes:​
Our STEAM Workshops Combine visual arts, potography anf game design l become proficient in: ● Digital  Literacy ● Coding ● Critical Thinking ● Social Interaction ● Critical Thinking ● The Creative Process 
 When students engage in activities that combine different elements of STEAM, they experience guided inquiry in which they must ask thoughtful questions, discover answers, apply what they learn, and problem-solve creatively.
 STEAM projects involve teamwork and thoughtful dialogue in which students exchange ideas and discuss ways to problem-solve. Through these activities, students learn how to divide up responsibilities, compromise, listen to and encourage each other.
STEAM projects require students to systematically think through problems, applying the information they learn along the way about technology and engineering to figure out the best solutions. Cross-curricular projects also engage different parts of students’ brains so that they are seeing the project through different lenses, focusing on details while also learning to step back and look at the bigger picture.
While some students grow up in homes in which they are taught how to build and fix things, and are given many manipulatives to do so, others aren’t exposed to these important learning opportunities. STEAM projects give students a chance to engage in hands-on, experiential learning. Students are often using different materials and tools in order to discover how something works, how to build it, and how to fix it. This levels the playing field so that all students acquire these crucial skills, regardless of their gender, socioeconomic status, or race.
Using art in STEAM projects helps students understand how varied the arts are, and how they’re an integral part of products that involve engineering, technology, and mathematics. The arts can help increase engagement in STEAM projects since students can connect artistic mediums that they enjoy (like visual arts and music) with more technical projects that may seem daunting at first, such as building an app or programming a robot. They’re able to combine the familiar with the unfamiliar, acquiring new skills, and discovering the world of artistic innovation.
Focusing at Work

Our STEAM Workshops are age appropriate and foster independent learning in an instructor led setting.  We combine, music, graphic design, photography and game design in an immersive hands-on experience kids of all ages can't help but enjoy!

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Mon-Fri 2pm - 7pm


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